
Orkbear
Description
The Orkbear is a terrifying fusion of orc and owlbear, standing over 8 feet tall. Its body is covered in coarse, dark fur mottled with patches of rough, greenish skin. The creature's muscular arms end in massive, curved claws capable of rending armor and flesh alike. Its face is a grotesque blend of a snarling orc and a predatory owl, featuring a hooked beak, glowing red eyes, and a mane of feathers around its neck. The Orkbear moves with a predatory grace, its powerful legs carrying it swiftly through the wilderness. Its roar, a chilling mix of an orc's battle cry and an owl's screech, echoes through the forests it hunts.
Stat Block
Large Monstrosity, Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 40 ft.
STR 20 (+5) | DEX 12 (+1) | CON 16 (+3) | INT 7 (-2) | WIS 12 (+1) | CHA 8 (-1)
Skills Perception +5
Senses Darkvision 60 ft., passive Perception 15
Languages Orc, understands Common but can't speak
Challenge 5 (1,800 XP)
Traits
Keen Sight and Smell. The Orkbear has advantage on Wisdom (Perception) checks that rely on sight or smell.
Aggressive. As a bonus action, the Orkbear can move up to its speed toward a hostile creature that it can see.
Actions
Multiattack. The Orkbear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) slashing damage.
Roaring Charge (Recharge 5–6). The Orkbear charges forward in a straight line up to 30 feet. Each creature in the path must make a DC 15 Strength saving throw, taking 21 (6d6) bludgeoning damage on a failed save, or half as much damage on a successful one. The Orkbear can then make a claw attack against one target within reach.
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